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Aktuelle OpenSim Version (DEV)
#1
Nachricht gekürzt.

(28.02.2019, 12:23)Manni schrieb: OSFunctionThreatLevel = None
Kicher

Hallo Manni,

danke für die fixe Antwort. Ich kann es dennoch nicht nachvollziehen.
Die Fehlermeldung besagt
 Allowed threat level is VeryLow

Bei dem TreadLevel von none wäre Die Softwarewäre ja schon einen weiter. oder ist None = VeryLow was ich nur schwerlich verstehen würde.
---------
DarkWolf

Virtual Life Grid


Lebe dein Leben - lebe es, denn es ist Deins

Was zum nachdenken für SIM Betreiber

"Ist es Kunst - oder kann es weg?
(Zitat Josch Wolf)
Antworten }
Thanks given by:
#2
Vergiss das deswegen hab ich es auch gelöscht.
Weswegen war das denn noch Danceball? oder NPC?

Meine Einstellungen:

opensim.ini

Code:
ScriptDistanceLimitFactor = 10.0
    
[Chat]
    say_distance = 64

[NPC]
    Enabled = true
    AllowNotOwned = true
    AllowSenseAsAvatar = true
    AllowCloneOtherAvatars = true
    NoNPCGroup = true
osslEnable.ini
Code:
   AllowOSFunctions = true
    OSFunctionThreatLevel = Low
    
    
   Allow_osMessageAttachments = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNumberOfAttachments = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osDropAttachment = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osDropAttachmentAt = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridCustom = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridHomeURI = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridLoginURI = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridName = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridNick = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetRegionStats = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetSimulatorMemory = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetSpeed = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osForceDropAttachment = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osForceDropAttachmentAt = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osOwnerSaveAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osCauseDamage = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osCauseHealing = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetAgentIP = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetLinkPrimitiveParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetPrimitiveParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetRegionMapTexture = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetScriptEngineName = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetSimulatorVersion = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osMakeNotecard = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osMatchString = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcCreate = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcGetPos = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcGetRot = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcLoadAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcMoveTo = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcMoveToTarget = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcPlayAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcRemove = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSaveAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSay = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSetRot = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcShout = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSit = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcStand = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcStopAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcTouch = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcWhisper = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osParcelJoin = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osParcelSubdivide = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osRegionRestart = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetParcelDetails = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetPrimitiveParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetProjectionParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetRegionWaterHeight = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetStateEvents = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetTerrainHeight = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osAvatarPlayAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osAvatarStopAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNotecard = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNotecardLine = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNumberOfNotecardLines = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osRegionNotice = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osAgentSaveAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetRot = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetParcelDetails = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osConsoleCommand = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osKickAvatar = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osTeleportAgent = ESTATE_OWNER, ESTATE_MANAGER
- Beipackzettel: Kann Spuren von persönlichen Meinungen, Sarkasmus und Ironie enthalten.
Ausdrücke sind nicht für den Verkehr geeignet. Gelesen mindestens haltbar, siehe oben. -
Antworten }
Thanks given by:
#3
(28.02.2019, 13:08)Manni schrieb: Vergiss das deswegen hab ich es auch gelöscht.
Weswegen war das denn noch Danceball? oder NPC?

Meine Einstellungen:

opensim.ini

Code:
ScriptDistanceLimitFactor = 10.0
    
[Chat]
    say_distance = 64

[NPC]
    Enabled = true
    AllowNotOwned = true
    AllowSenseAsAvatar = true
    AllowCloneOtherAvatars = true
    NoNPCGroup = true
osslEnable.ini
Code:
   AllowOSFunctions = true
    OSFunctionThreatLevel = Low
    
    
   Allow_osMessageAttachments = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNumberOfAttachments = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osDropAttachment = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osDropAttachmentAt = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridCustom = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridHomeURI = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridLoginURI = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridName = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetGridNick = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetRegionStats = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetSimulatorMemory = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetSpeed = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osForceDropAttachment = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osForceDropAttachmentAt = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osOwnerSaveAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osCauseDamage = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osCauseHealing = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetAgentIP = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetLinkPrimitiveParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetPrimitiveParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetRegionMapTexture = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetScriptEngineName = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetSimulatorVersion = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osMakeNotecard = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osMatchString = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcCreate = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcGetPos = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcGetRot = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcLoadAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcMoveTo = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcMoveToTarget = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcPlayAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcRemove = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSaveAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSay = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSetRot = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcShout = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcSit = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcStand = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcStopAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcTouch = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osNpcWhisper = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osParcelJoin = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osParcelSubdivide = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osRegionRestart = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetParcelDetails = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetPrimitiveParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetProjectionParams = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetRegionWaterHeight = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetStateEvents = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetTerrainHeight = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osAvatarPlayAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osAvatarStopAnimation = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNotecard = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNotecardLine = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osGetNumberOfNotecardLines = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osRegionNotice = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osAgentSaveAppearance = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetRot = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osSetParcelDetails = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osConsoleCommand = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osKickAvatar = ESTATE_OWNER, ESTATE_MANAGER
   Allow_osTeleportAgent = ESTATE_OWNER, ESTATE_MANAGER

Weder NPC noch DanceBall, eigentlich wegen den NotecardLines
---------
DarkWolf

Virtual Life Grid


Lebe dein Leben - lebe es, denn es ist Deins

Was zum nachdenken für SIM Betreiber

"Ist es Kunst - oder kann es weg?
(Zitat Josch Wolf)
Antworten }
Thanks given by:
#4
Also da ist eigentlich alles drin jetzt: Danceball und auch mit NPC sowie Notecards.
- Beipackzettel: Kann Spuren von persönlichen Meinungen, Sarkasmus und Ironie enthalten.
Ausdrücke sind nicht für den Verkehr geeignet. Gelesen mindestens haltbar, siehe oben. -
Antworten }
Thanks given by:
#5
ich schau gerade .. Ansonsten hole ich Hammer und Meissel raus und graviere das der OpenSim in die Konfig
---------
DarkWolf

Virtual Life Grid


Lebe dein Leben - lebe es, denn es ist Deins

Was zum nachdenken für SIM Betreiber

"Ist es Kunst - oder kann es weg?
(Zitat Josch Wolf)
Antworten }
Thanks given by: Gisela Daniels


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