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Server-Konsolenbefehle-11-2016
#1
OpenSim

Archiving

load iar [-m|--merge] <Vorname> <Nachname> <inventory path> <password> [<IAR path>] - Load user inventory archive (IAR).
load oar [-m|--merge] [-s|--skip-assets] [--default-user "User Name"] [--force-terrain] [--force-parcels] [--no-objects] [--rotation degrees] [--bounding-origin "<x,y,z>"] [--bounding-size "<x,y,z>"] [--displacement "<x,y,z>"] [-d|--debug] [<OAR path>] - Load a region's data from an OAR archive.
load xml [-newIDs [<x> <y> <z>]] - Load a region's data from XML format
load xml2 - Load a region's data from XML2 format
save iar [-h|--home=<url>] [--noassets] <Vorname> <Nachname> <inventory path> <password> [<IAR path>] [-c|--creators] [-e|--exclude=<name/uuid>] [-f|--excludefolder=<foldername/uuid>] [-v|--verbose] - Save user inventory archive (IAR).
save oar [-h|--home=<url>] [--noassets] [--publish] [--perm=<permissions>] [--all] [<OAR path>] - Save a region's data to an OAR archive.
save prims xml2 [<prim name> <file name>] - Save named prim to XML2
save xml - Save a region's data in XML format
save xml2 - Save a region's data in XML2 format

Assets

dump asset <id> - Dump an asset
fcache assets - Attempt a deep scan and cache of all assets in all scenes
fcache clear [file] [memory] - Remove all assets in the cache.  If file or memory is specified then only this cache is cleared.
fcache expire <datetime> - Purge cached assets older then the specified date/time
fcache status - Display cache status
j2k decode <ID> - Do JPEG2000 decoding of an asset.
show asset <ID> - Show asset information

Comms

clear image queues <Vorname> <Nachname> - Clear the image queues (textures downloaded via UDP) for a particular client.
show caps list - Shows list of registered capabilities for users.
show caps stats by cap [<cap-name>] - Shows statistics on capabilities use by capability.
show caps stats by user [<Vorname> <Nachname>] - Shows statistics on capabilities use by user.
show circuits - Show agent circuit data
show client stats [Vorname Nachname] - Show client request stats
show connections - Show connection data
show http-handlers - Show all registered http handlers
show image queues <Vorname> <Nachname> - Show the image queues (textures downloaded via UDP) for a particular client.
show pending-objects - Show # of objects on the pending queues of all scene viewers
show pqueues [full] - Show priority queue data for each client
show queues [full] - Show queue data for each client
show throttles [full] - Show throttle settings for each client and for the server overall

Debug

debug attachments log [0|1] - Turn on attachments debug logging
debug attachments status - Show current attachments debug status
debug attachments throttle <ms> - Turn on attachments throttling.
debug comms set serialosdreq true|false - Set comms parameters.  For debug purposes.
debug comms status - Show current debug comms parameters.
debug eq [0|1|2] - Turn on event queue debugging
  <= 0 - turns off all event queue logging
  >= 1 - turns on event queue setup and outgoing event logging
  >= 2 - turns on poll notification
debug http <in|out|all> [<level>] - Turn on http request logging.
debug jobengine <start|stop|status|log> - Start, stop, get status or set logging level of the job engine.
debug permissions <true / false> - Turn on permissions debugging
debug scene get - List current scene options.
debug scene set <param> <value> - Turn on scene debugging options.
debug scripts log <item-id> <log-level> - Extra debug logging for a particular script.
debug threadpool level 0..3 - Turn on logging of activity in the main thread pool.
debug threadpool set worker|iocp min|max <n> - Set threadpool parameters.  For debug purposes.
debug threadpool status - Show current debug threadpool parameters.
debug xengine log [<level>] - Turn on detailed xengine debugging.
force gc - Manually invoke runtime garbage collection.  For debugging purposes
show eq - Show contents of event queues for logged in avatars.  Used for debugging.
show threadpool calls complete - Show details about threadpool calls that have been completed.
threads abort <thread-id> - Abort a managed thread.  Use "show threads" to find possible threads.

Estates

estate create <owner UUID> <estate name> - Creates a new estate with the specified name, owned by the specified user. Estate name must be unique.
estate link region <estate ID> <region ID> - Attaches the specified region to the specified estate.
estate set name <estate-id> <new name> - Sets the name of the specified estate to the specified value. New name must be unique.
estate set owner <estate-id>[ <UUID> | <Firstname> <Lastname> ] - Sets the owner of the specified estate to the specified UUID or user.
estate show - Shows all estates on the simulator.

Friends

friends show [--cache] <Vorname> <Nachname> - Show the friends for the given user if they exist.

General

change region <region name> - Change current console region
command-script <script> - Run a command script from file
config get [<section>] [<key>] - Synonym for config show
config save <path> - Save current configuration to a file at the given path
config set <section> <key> <value> - Set a config option.  In most cases this is not useful since changed parameters are not dynamically reloaded.  Neither do changed parameters persist - you will have to change a config file manually and restart.
config show [<section>] [<key>] - Show config information
get log level - Get the current console logging level
monitor report - Returns a variety of statistics about the current region and/or simulator
quit - Quit the application
set log level <level> - Set the console logging level for this session.
show checks - Show checks configured for this server
show info - Show general information about the server
show modules - Show module data
show stats [list|all|(<category>[.<container>])+ - Alias for 'stats show' command
show threads - Show thread status
show uptime - Show server uptime
show version - Show server version
shutdown - Quit the application
stats record start|stop - Control whether stats are being regularly recorded to a separate file.
stats save <path> - Save stats snapshot to a file.  If the file already exists, then the report is appended.
stats show [list|all|(<category>[.<container>])+ - Show statistical information for this server
threads show - Show thread status.  Synonym for "show threads"

Hypergrid

link-mapping [<x> <y>] - Set local coordinate to map HG regions to
link-region <Xloc> <Yloc> <ServerURI> [<RemoteRegionName>] - Link a HyperGrid Region. Examples for <ServerURI>: http://grid.net:8002/ or http://example.org/path/foo.php
show hyperlinks - List the HG regions
unlink-region <local name> - Unlink a hypergrid region

Land

land clear - Clear all the parcels from the region.
land show [<local-land-id>] - Show information about the parcels on the region.

Objects

backup - Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.
delete object creator <UUID> - Delete scene objects by creator
delete object id <UUID-or-localID> - Delete a scene object by uuid or localID
delete object name [--regex] <name> - Delete a scene object by name.
delete object outside - Delete all scene objects outside region boundaries
delete object owner <UUID> - Delete scene objects by owner
delete object pos <start-coord> to <end-coord> - Delete scene objects within the given area.
dump object id <UUID-or-localID> - Dump the formatted serialization of the given object to the file <UUID>.xml
edit scale <name> <x> <y> <z> - Change the scale of a named prim
force update - Force the update of all objects on clients
rotate scene <degrees> [centerX, centerY] - Rotates all scene objects around centerX, centerY (default 128, 128) (please back up your region before using)
scale scene <factor> - Scales the scene objects (please back up your region before using)
show object id [--full] <UUID-or-localID> - Show details of a scene object with the given UUID or localID
show object name [--full] [--regex] <name> - Show details of scene objects with the given name.
show object pos [--full] <start-coord> to <end-coord> - Show details of scene objects within the given area.
show part id <UUID-or-localID> - Show details of a scene object part with the given UUID or localID
show part name [--regex] <name> - Show details of scene object parts with the given name.
show part pos <start-coord> to <end-coord> - Show details of scene object parts within the given area.
translate scene xOffset yOffset zOffset - translates the scene objects (please back up your region before using)

Regions

create region ["region name"] <region_file.ini> - Create a new region.
delete-region <name> - Delete a region from disk
export-map [<path>] - Save an image of the world map
generate map - Generates and stores a new maptile.
physics get [<param>|ALL] - Get physics parameter from currently selected region
physics list - List settable physics parameters
physics set <param> [<value>|TRUE|FALSE] [localID|ALL] - Set physics parameter from currently selected region
region get - Show control information for the currently selected region (host name, max physical prim size, etc).
region restart abort [<message>] - Abort a region restart
region restart bluebox <message> <delta seconds>+ - Schedule a region restart
region restart notice <message> <delta seconds>+ - Schedule a region restart
region set - Set control information for the currently selected region.
remove-region <name> - Remove a region from this simulator
restart - Restart the currently selected region(s) in this instance
set terrain heights <corner> <min> <max> [<x>] [<y>] - Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3, all corners = -1.
set terrain texture <number> <uuid> [<x>] [<y>] - Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate.
set water height <height> [<x>] [<y>] - Sets the water height in meters.  If <x> and <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate.
show neighbours - Shows the local region neighbours
show ratings - Show rating data
show region - Show control information for the currently selected region (host name, max physical prim size, etc).
show regions - Show region data
show regionsinview - Shows regions that can be seen from a region
show scene - Show live information for the currently selected scene (fps, prims, etc.).
sun current_time [<value>] - time in seconds of the simulator
sun day_length [<value>] - number of hours to a day
sun day_night_offset [<value>] - induces a horizon shift
sun day_time_sun_hour_scale [<value>] - scales day light vs nite hours to change day/night ratio
sun help - list parameters that can be changed
sun list - list parameters that can be changed
sun update_interval [<value>] - how often to update the sun's position in frames
sun year_length [<value>] - number of days to a year
wind base wind_update_rate [<value>] - Get or set the wind update rate.
wind ConfigurableWind avgDirection [<value>] - average wind direction in degrees
wind ConfigurableWind avgStrength [<value>] - average wind strength
wind ConfigurableWind rateChange [<value>] - rate of change
wind ConfigurableWind varDirection [<value>] - allowable variance in wind direction in +/- degrees
wind ConfigurableWind varStrength [<value>] - allowable variance in wind strength
wind SimpleRandomWind strength [<value>] - wind strength

Scripts

scripts resume [<script-item-uuid>+] - Resumes all suspended scripts
scripts show [<script-item-uuid>+] - Show script information
scripts start [<script-item-uuid>+] - Starts all stopped scripts
scripts stop [<script-item-uuid>+] - Stops all running scripts
scripts suspend [<script-item-uuid>+] - Suspends all running scripts
show script sensors - Show script sensors information
show script timers - Show script sensors information
show scripts [<script-item-uuid>+] - Show script information
xengine status - Show status information

Terrain

terrain load - Loads a terrain from a specified file.
terrain load-tile - Loads a terrain from a section of a larger file.
terrain save - Saves the current heightmap to a specified file.
terrain save-tile - Saves the current heightmap to the larger file.
terrain fill - Fills the current heightmap with a specified value.
terrain elevate - Raises the current heightmap by the specified amount.
terrain lower - Lowers the current heightmap by the specified amount.
terrain multiply - Multiplies the heightmap by the value specified.
terrain bake - Saves the current terrain into the regions baked map.
terrain revert - Loads the baked map terrain into the regions heightmap.
terrain newbrushes - Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time.
terrain show - Shows terrain height at a given co-ordinate.
terrain stats - Shows some information about the regions heightmap for debugging purposes.
terrain effect - Runs a specified plugin effect
terrain flip - Flips the current terrain about the X or Y axis
terrain rescale - Rescales the current terrain to fit between the given min and max heights
terrain min - Sets the minimum terrain height to the specified value.
terrain max - Sets the maximum terrain height to the specified value.

Tree

tree active - Change activity state for the trees module
tree freeze - Freeze/Unfreeze activity for a defined copse
tree load - Load a copse definition from an xml file
tree plant - Start the planting on a copse
tree rate - Reset the tree update rate (mSec)
tree reload - Reload copse definitions from the in-scene trees
tree remove - Remove a copse definition and all its in-scene trees
tree statistics - Log statistics about the trees

Users

alert <message> - Send an alert to everyone
alert-user <first> <last> <message> - Send an alert to a user
appearance find <uuid-or-start-of-uuid> - Find out which avatar uses the given asset as a baked texture, if any.
appearance rebake <Vorname> <Nachname> - Send a request to the user's viewer for it to rebake and reupload its appearance textures.
appearance send [<Vorname> <Nachname>] - Send appearance data for each avatar in the simulator to other viewers.
appearance show [<Vorname> <Nachname>] - Show appearance information for avatars.
attachments show [<Vorname> <Nachname>] - Show attachment information for avatars in this simulator.
bypass permissions <true / false> - Bypass permission checks
force permissions <true / false> - Force permissions on or off
kick user <first> <last> [--force] [message] - Kick a user off the simulator
login disable - Disable simulator logins
login enable - Enable simulator logins
login status - Show login status
reset user cache - reset user cache to allow changed settings to be applied
show animations [<Vorname> <Nachname>] - Show animation information for avatars in this simulator.
show appearance [<Vorname> <Nachname>] - Synonym for 'appearance show'
show name <uuid> - Show the bindings between a single user UUID and a user name
show names - Show the bindings between user UUIDs and user names
show users [full] - Show user data for users currently on the region
sit user name [--regex] <Vorname> <Nachname> - Sit the named user on an unoccupied object with a sit target.
stand user name [--regex] <Vorname> <Nachname> - Stand the named user.
teleport user <Vorname> <Nachname> <destination> - Teleport a user in this simulator to the given destination
wearables check <Vorname> <Nachname> - Check that the wearables of a given avatar in the scene are valid.
wearables show [<Vorname> <Nachname>] - Show information about wearables for avatars.

vivox

vivox debug <on>|<off> - Set vivox debugging

Windlight

windlight load - Load windlight profile from the database and broadcast
windlight enable - Enable the windlight plugin
windlight disable - Disable the windlight plugin





Robust

Assets

delete asset <ID> - Delete asset from database
dump asset <ID> - Dump asset to a file
show asset <ID> - Show asset information

Comms

show http-handlers - Show all registered http handlers

Debug

debug comms set serialosdreq true|false - Set comms parameters.  For debug purposes.
debug comms status - Show current debug comms parameters.
debug http <in|out|all> [<level>] - Turn on http request logging.
debug jobengine <start|stop|status|log> - Start, stop, get status or set logging level of the job engine.
debug threadpool level 0..3 - Turn on logging of activity in the main thread pool.
debug threadpool set worker|iocp min|max <n> - Set threadpool parameters.  For debug purposes.
debug threadpool status - Show current debug threadpool parameters.
force gc - Manually invoke runtime garbage collection.  For debugging purposes
show threadpool calls complete - Show details about threadpool calls that have been completed.
threads abort <thread-id> - Abort a managed thread.  Use "show threads" to find possible threads.

fs

delete bakes <ID> - Delete agent's baked textures from server

General

command-script <script> - Run a command script from file
config get [<section>] [<key>] - Synonym for config show
config save <path> - Save current configuration to a file at the given path
config set <section> <key> <value> - Set a config option.  In most cases this is not useful since changed parameters are not dynamically reloaded.  Neither do changed parameters persist - you will have to change a config file manually and restart.
config show [<section>] [<key>] - Show config information
get log level - Get the current console logging level
quit - Quit the application
set log level <level> - Set the console logging level for this session.
show checks - Show checks configured for this server
show grid size - Show the current grid size (excluding hyperlink references)
show info - Show general information about the server
show stats [list|all|(<category>[.<container>])+ - Alias for 'stats show' command
show threads - Show thread status
show uptime - Show server uptime
show version - Show server version
shutdown - Quit the application
stats record start|stop - Control whether stats are being regularly recorded to a separate file.
stats save <path> - Save stats snapshot to a file.  If the file already exists, then the report is appended.
stats show [list|all|(<category>[.<container>])+ - Show statistical information for this server
threads show - Show thread status.  Synonym for "show threads"

Hypergrid

link-mapping [<x> <y>] - Set local coordinate to map HG regions to
link-region <Xloc> <Yloc> <ServerURI> [<RemoteRegionName>] - Link a HyperGrid Region. Examples for <ServerURI>: http://grid.net:8002/ or http://example.org/path/foo.php
show hyperlinks - List the HG regions
unlink-region <local name> - Unlink a hypergrid region

Plugin

plugin add "plugin index" - Install plugin from repository.
plugin disable "plugin index" - Disable a plugin
plugin enable "plugin index" - Enable the selected plugin plugin
plugin info "plugin index" - Show detailed information for plugin
plugin list available - List available plugins
plugin list installed - List install plugins
plugin remove "plugin index" - Remove plugin from repository
plugin update "plugin index" - Update the plugin
plugin updates - List availble updates

Regions

deregister region id <region-id>+ - Deregister a region manually.
set region flags <Region name> <flags> - Set database flags for region
show region at <x-coord> <y-coord> - Show details on a region at the given co-ordinate.
show region name <Region name> - Show details on a region
show regions - Show details on all regions

Repository

repo add "url" - Add repository
repo disable"[url | index]" - Disable registered repository
repo enable "[url | index]" - Enable registered repository
repo list - List registered repositories
repo refresh "url" - Sync with a registered repository
repo remove "[url | index]" - Remove repository from registry

Users

create user  - creates a new user and password, and server prompts for all data
login level <level> - Set the minimum user level to log in
login reset - Reset the login level to allow all users
login text <text> - Set the text users will see on login
reset user email [<first> [<last> [<email>]]] - Reset a user email address
reset user password [<first> [<last> [<password>]]] - Reset a user password
set user level [<first> [<last> [<level>]]] - Set user level. If >= 200 and 'allow_grid_gods = true' in OpenSim.ini, this account will be treated as god-moded. It will also affect the 'login level' command.
show account <first> <last> - Show account details for the given user
show grid user <ID> - Show grid user entry or entries that match or start with the given ID.  This will normally be a UUID.
show grid users online - Show number of grid users registered as online.
- Beipackzettel: Kann Spuren von persönlichen Meinungen, Sarkasmus und Ironie enthalten.
Ausdrücke sind nicht für den Verkehr geeignet. Gelesen mindestens haltbar, siehe oben. -
Antworten }
Thanks given by: Babsi Forkbeard , Achim , KartheranypE , Tron Mcp
#2
Wer Linux nutzt muss nicht immer gleich in den screen wechseln das geht auch schneller.

Hier mal eine kleine nützliche Liste für den screen Fenstermanager.

Screen Sitzung mit dem Namen OS starten:
screen -S OS

Robust mit mono im screen starten:
screen -fa -S RO -d -U -m mono Robust.exe

OpenSim mit mono im screen starten:
screen -fa -S OS -d -U -m mono OpenSim.exe

Alle laufende screens auflisten:
screen -ls

Screen öffnen:
screen -r OS
Screen öffnen für mehrere Computer:
screen -rx OS

Kommando in den screen schicken:
screen -S OS -X stuff $'Kommando\n'

Beispiel:

Root bedeutet alle Regionen Aktiv im OpenSimulator (change region root).
screen -S OS -X stuff $'change region root\n'

Dann eine Nachricht an allen Regionen senden (alert Dies ist eine Nachricht!).
screen -S OS -X stuff $'alert Dies ist eine Nachricht!\n'
- Beipackzettel: Kann Spuren von persönlichen Meinungen, Sarkasmus und Ironie enthalten.
Ausdrücke sind nicht für den Verkehr geeignet. Gelesen mindestens haltbar, siehe oben. -
Antworten }
Thanks given by: Achim , Babsi Forkbeard


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